Study Shows Gamification and Rewards Increase Exercise, Reduce Heart Risk

Financial incentives, gamified challenges, and social support effectively motivate people beyond doctor’s advice for improved health.
Study Shows Gamification and Rewards Increase Exercise, Reduce Heart Risk
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Gamification and financial incentives helped adults with heart disease increase their daily step count, which, in turn, reduced their risk of premature and cardiovascular-related death, according to a new study.

Gamification is a strategy used in many different systems, from education to daily work. It draws lessons from the gaming world and applies those to other activities to motivate certain behaviors. Gamification can include giving people points or rewards or acknowledging certain achievements in a predictable way.

Amy Denney
Amy Denney
Author
Amy Denney is a health reporter for The Epoch Times. Amy has a master’s degree in public affairs reporting from the University of Illinois Springfield and has won several awards for investigative and health reporting. She covers the microbiome, new treatments, and integrative wellness.
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