“The Legend of Zelda” on the Wii U was showcased at E3, and a producer said the footage was all in-game.
“Many people from the media kept asking me if the footage from the new Zelda game for Wii U is just a promotional movie, but that really is actual gameplay on Wii U. Also, I wasn’t kidding about how you will be able to reach the mountains that appear in the distance if you should choose to!,” Eiji Aonuma said, according to VG247.
Aonuma also said the game will have less tutorials than “Skyward Sword.”
“When we created Skyward Sword, I really felt the need to make sure that everyone playing the game understood it. But I also understand now, in hindsight, that when you go out and buy a game, you buy the game because you want to play it, and you don’t want to have any obstacles in the way. And I guess it was received as a bit of an obstacle,” he told Kotaku.
The tutorials in the game were seen as somewhat intrusive and some complained it bogged the gameplay down.
“In a game, it’s when you get stuck, when you want that help. And I kinda frontloaded all that in Skyward Sword, and it doesn’t really help to get that information when you don’t know what to do with it. So that was a real learning experience for me. So I’m going to be careful not to do that,” he added.
The “Zelda” game for the Wii U doesn’t yet have a release date.
The trailer suggests the game is open world.