Star Wars: Battlefront 3: DICE Describes Creative Freedom in Making Game

 The developers for Star Wars: Battlefront, which was revealed at E3, have said they had a large amount of creative freedom to make the latest game.

According to Gamerant, DICE said they got access to the Star Wars archives and they’ll be recreating environments like the icy world of Hoth.

DICE General Manager Karl Magnus Troedsson told CGV the team had a great deal of freedom, saying working with Disney–who now owns the Star Wars franchise–was positive.

“That’s what I meant when I said it’s been a good collaboration, because when you’re working on somebody else’s IP it can often turn into a bit of a challenge I bet. But that’s why this has been so positive, because the teams are working together. I won’t go into specifics, but what I can say is that it’s been extremely positive. We don’t feel limited in anyway. We feel completely enabled within this framework,” he said.

Troedsson did not elaborate much further on details about the game itself.

“We approach this the same way with every game: how it is going to fit inside our portfolio? How is it going to sit with different types of gamers? Basically, we do our analysis and think about if for different demographics. We don’t just compare it to Battlefield,” he said.

“This is a different game, but historically going back the two games also share a lot of mechanics, because the original Battlefront games took some cues from Battlefield, I think we can say in a nice way. So naturally there are some nice overlaps of functionality and technology, with open landscapes etc. But from what the game is and the core mechanic, that doesn’t worry me that they’re going to be close.”

It’s unclear when the game will be released.

In a teaser video, Hoth and Endor–the world where the Ewoks live–were shown off.