How the Pandemic Helped a Video Game Giant Grow Its Bottom Line

How the Pandemic Helped a Video Game Giant Grow Its Bottom Line
Copies of 'Call of Duty: Black Ops' at a GameStop store. Video game publisher Activision Blizzard Inc. said it was releasing a new service called 'Call of Duty Elite' around the Call of Duty games that ties to online multiplayer gaming. Ethan Miller/Getty Images
Tim Shaler
Updated:
Commentary

The Southern California game maker that makes Call of Duty, World of Warcraft and Candy Crush reported a stand-out year for 2020.

Tim Shaler
Tim Shaler
Author
Tim Shaler is a professional investor and economist based in Southern California. He is a regular columnist for The Epoch Times, where he exclusively provides some of his original economic analysis.
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