The developers behind “Planetary Annihilation” are making a daring attempt to break real-time strategy (RTS) games from the stale horde of clones that have taken over the genre. “There just aren’t that many quality original RTS games coming out,” state the developers at Uber Entertainment, on its Kickstarter page. “If you love to play games like ‘Total Annihilation’ your options are pretty limited. This is where ”Planetary Annihilation“ comes in.”
Most RTS games take place on a single map with no room to expand from there. “Planetary Annihilation” breaks free of the shackles of limitation and grants players access to an entire galaxy to call their playground. These galaxies can range in size, and feature a multitude of planets and meteors that also vary in mass. Each map differs from one to the next, creating a fresh slate for players to explore.
The overall goal in “Planetary Annihilation” is simple: conquer the enemy by attacking and destroying their planets. This can be done by expanding one’s own kingdom to the various planets spread across the map. On each planet, players can mine valuable minerals, build a new base, or even transform a meteor into a massive doomsday device that turns planets into nothing more that an assortment of burning rubble. How to go about the battle is completely up to the players.
Each planet can be home to the player’s own battles, with mining operations, bases, and other activities. Uber Entertainment has made a point in their development to provide players with the means to keep a close eye on all of their operations. To achieve this, the developers have created an easy interface that allows users to monitor all of their progress by using fancy features such as multiple windows and split interfaces.