The Xbox One vs PlayStation 4 resolution debate in recent weeks isn’t that big of a deal, a developer has said in a recent interview.
On multiplatform releases for “Metal Gear Solid V,” “Thief,” and other games, the Xbox One has a lower resolution than its PS4 counterpart.
Daniel Windfeld Schmidt, the lead level designer for “Thief,” told Total Xbox that the debate will cool down.
The debate is “frustrating, yes a little bit,” said “Thief” art director Nick Cantin. “But I think it’s a temporary thing.”
“I think it’s a pre-game topic,” said Schmidt. “As soon as you start playing the game, it’s going to be much more about ‘oh, how do you do this thing’ or ‘oh, you got that thing’ – that’s the kind of talk that I hope will become more the focus. But until you get your hands on it, it’s whatever topic comes up.”
For “Thief,” it was reported that the Xbox One version is 900p, while the PS4 version is 1080p.
“And the consoles are new,” Cantin added. “I think it’s still a new topic, and like you said it’s maybe a little bit bigger than it should be, but at some point we’ll be able to talk just about Thief, once everybody’s been hands-on.”
Sony this week said that it has sold 5.3 million PS4s between Nov. 15, 2013, and Feb. 8, 2014.
The Xbox One has only sold 3 million consoles by the end of 2013.
In addition, the PS4 still has been released in Japan, where it is expected to sell even more.