Super Smash Bros. 4 Developer Masashiro Sakurai is a Big Fan of PlayStation 4

March 13, 2014 Updated: July 18, 2015

Super Smash Bros. 4 game director Masashiro Sakurai says that he likes PlayStation 4.

Super Smash games are always made for Nintendo systems and the upcoming game is no exception–it’s being developed for Wii U and Nintendo 3DS.

But Sakurai, while insisting that he doesn’t care for “faction wars,” says that the PlayStation 4 is good looking and smooth.

“PlayStation 4 is good-looking, the DualShock 4 is light and using it feels good, Remote Play can reliably handle even action games, and the network functionality is well done. The machine power is another attractive factor, there is no loss of detail in the image, and it looks so natural and spontaneous that you often forget that you’re playing a game,” he told Famitsu. 

“It’s a good thing if creators can make stylish games without putting in a ton of time on that. I hope that a masterpiece will come with bells tolling. This is definitely not a period that will leave us without the possibility of playing rich games.”

There’s no set release date for Super Smash Bros. 4 but it is expected to be released sometime this year.

Sakurai shares photos and details about the gameplay and other aspects of the game on Wii U, a network for Nintendo users.

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