AI Could Make America’s Gambling Crisis Many Times Worse

Unless drastic changes occur, we should expect to see the goals of technology move further away from the goals required for a civilized society.
AI Could Make America’s Gambling Crisis Many Times Worse
(Motortion Films/Shutterstock)
John Mac Ghlionn
10/20/2023
Updated:
10/23/2023
0:00
Commentary
Americans are getting sicker. More and more Americans are addicted to a substance of some kind. Others, meanwhile, are addicted to pornography, video games, and gambling.
Across the country, chronic gambling disorders are on the rise. Earlier this year, the website Money published a sobering piece on gambling disorders, which, like drug and alcohol-related disorders, are diagnosable and treatable mental health disorders.

Although this disorder has a similarly deleterious effect to drug and alcohol abuse disorders, “it’s rarely talked about as such,” the piece notes.

“Most people have a better understanding of (and sympathy for) the struggle that comes with drug and alcohol addiction, and tend to view problem gambling as something of a lesser evil—one that’s far easier to control,” said Erica Sweeney, author of the report.

That’s a major mistake. Chronic gambling disorders are associated with increased levels of stress, anxiety, and depression. As the National Association of Addiction Professionals warns, problem gambling has the highest suicide attempt rate of all addictions. The burden of debt on mental and physical health is something an increasing number of Americans can relate to (total personal debt in the United States is at an all-time high). Chronic gamblers find themselves submerged in a sea of unpaid bills, disillusioned creditors, and threats of bankruptcy. If left untreated, problem gamblers can quickly find themselves living on the streets.
Sadly, however, an increasing number of Americans find themselves gambling away their futures. More specifically, they’re gambling away their futures online. Half of U.S. states have already legalized or regulated online gambling, and, going forward, more states are expected to open the door to online gambling.
Of all the areas that attract gamblers, sports is by far the most popular. A few months ago, football fans bet a staggering $16 billion on the Super Bowl. Gambling revenue is soaring. A growing number of people, however, unable to control their impulse to gamble, are suffering.
Things are bad now, but, according to a recent paper by British academics, they’re likely to get considerably worse.

That’s because, as the authors of the paper warn, artificial intelligence (AI) and other rapidly evolving technologies are making gambling more accessible and more addictive.

The researchers discuss the “structural characteristics” associated with online gambling and how these “features which contribute to the amount of time or money that gamblers spend using them” are becoming more potent.

The results of their study indicate “that online sports betting is instantly accessible, provides rapid and continuous betting opportunities, and offers user-interactivity via features such as ‘cash-out’ and the ability to instantly deposit funds.”

“Additionally,” the researchers wrote, “the online sports betting market has expanded into adjacent industries such as esports.”

The expansion into esports, a domain that’s heavily dominated by AI, AR (augmented reality), and VR (virtual reality), is further blurring the line between gambling and invasive technology.

Jamie Torrance, one of the authors of the study, tells me that we should expect to see “the gambling industry use AI in various ways which could make the issue of gambling harm worse.”

“For example,” said Mr. Torrance, a lecturer of psychology at the University of Chester in the UK, “AI can be used to better predict customer habits, which, in turn, could be used by the industry to optimize their strategies in increasing profits.

“Similarly, AI can be used to better profile gamblers, which can identify targeted demographics for specific forms of marketing (such as free bets delivered at just the right time).”

He’s right. AI thrives on data. The more data gambling organizations have, the more they can tailor advertisements and opportunities to target gamblers at an individual level.

Through 2030, the AI market is expected to grow twentyfold, according to a recent Statista report.

In terms of AR, an immersive, interactive experience that mixes the real world with computer-generated content, Mr. Torrance said that “the key issue here is the level of immersion that’s involved. Slot machine players can enter what’s known as a ‘dark-flow state,’ where they become completely engrossed and lose track of time whilst gambling.”

Therefore, he said, “With AR being highly immersive, it has the potential to facilitate these ‘dark-flow states’ very easily. Not to mention immersion is a key driver of disordered gambling.”

The AR market is expected to grow by almost 40 percent by the end of the decade.

Which begs the question: What, if anything, can be done to prevent the gambling crisis from becoming even more detrimental in nature?

In terms of preventative measures, Mr. Torrance is worried that “policymakers and regulators simply don’t know enough about these technologies to mitigate any harms yet.” However, he noted that “limiting the use of AI to profile those who engage with addictive products would be a good start, and enforcing breaks in play when it comes to AR could also be beneficial.”

Sadly, emerging technology appears to be many steps ahead of legislators. There’s a legitimate fear that, very soon, the likes of AR, VR, and especially AI will be just too powerful to effectively regulate. A few years ago, tech expert Tristan Harris argued that a new social contract with major tech players was required, one that explicitly “asks for consent, and one with transparent goals.”

“Right now,” he said, “the goals of technology are not aligned with our goals as humans. We need technology that empowers us to make the life choices we want to make.”

Unless drastic changes occur, we should expect to see the goals of technology move further from the goals required for a civilized society. Chronic gamblers aren’t the only people in danger of being manipulated and exploited. We all are.

Views expressed in this article are opinions of the author and do not necessarily reflect the views of The Epoch Times.
John Mac Ghlionn is a researcher and essayist. He covers psychology and social relations, and has a keen interest in social dysfunction and media manipulation. His work has been published by the New York Post, The Sydney Morning Herald, Newsweek, National Review, and The Spectator US, among others.
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