Elder Scrolls Online Xbox One, PS4 Release Date Delayed for Six Months; But New Deal Offered

By Zachary Stieber
Zachary Stieber
Zachary Stieber
Reporter
Zachary Stieber covers U.S. and world news. He is based in Maryland.
May 15, 2014 Updated: July 18, 2015

Elder Scrolls Online will not reach the next-gen consoles until the end of the year after the release date was delayed for six months.

The game’s release date was originally slated for June.

It was recently released for PC.

The game developers updated players in a blog post.

“We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process,” the post said.

“It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”

The following arrangement has been worked out with Sony and Microsoft: Anyone who purchases and plays the game for PC or MAC by the end of June will be able to transfer their character(s) to the next-gen versions later on.

“The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time. “

 

Zachary Stieber
Zachary Stieber covers U.S. and world news. He is based in Maryland.