Augmented Reality the Next Big Leap for Apple

Augmented Reality the Next Big Leap for Apple
A Pokemon Go player plays the popular augmented reality game on an iPhone. (Thomas Cytrynowicz/AP Photo)
The Associated Press
8/2/2017
Updated:
8/1/2018

SAN FRANCISCO—Apple’s iPhone may be ready for its next big act: A springboard into “augmented reality,” a technology that projects life-like images into real-world settings viewed through a screen.

If you’ve heard about AR at all, it’s most likely because you’ve encountered “Pokemon Go,” in which players wander around neighbourhoods trying to capture monsters only they can see on their phones. AR is also making its way into education and some industrial applications, such as product assembly and warehouse inventory management.

Now Apple is hoping to transform the technology from a geeky sideshow into a mass-market phenomenon. It’s embedding AR-ready technology into its iPhones later this year, potentially setting the stage for a rush of new apps that blur the line between reality and digital representation in new and imaginative ways.

“This is one of those huge things that we'll look back at and marvel on the start of it,” Apple CEO Tim Cook told analysts during a conference call on Aug. 1.

Many analysts agree. “This is the most important platform that Apple has created since the app store in 2008,” said Jan Dawson of Jackdaw Research.

There’s just one catch: No one can yet point to a killer app for AR, at least beyond the year-old (and fading) fad of “Pokemon Go.” Instead, analysts argue more generally that AR creates enormous potential for new games, home-remodeling apps that let you visualize new furnishings and decor in an existing room, education, health care, and more.

Augmenting the iPhone

At Apple, the introduction of AR gets underway in September with the release of iOS 11, the next version of the operating system that powers hundreds of millions of iPhones and iPads around the world.

Tucked away in that release is an AR toolkit intended to help software developers create new AR apps.

Those apps, however, won’t work on just any Apple device—only the iPhone 6S and later models, including the hotly anticipated next-generation iPhone that Apple will release this fall. The 2017 iPad and iPad Pro will run AR apps as well.

Apple isn’t the only company betting big on AR. Facebook founder Mark Zuckerberg talked up the technology at a company presentation in April, calling it a “really important technology that changes how we use our phones.” Apple rivals such as Google and Microsoft are also starting to deploy AR systems.

Waiting for Apple’s next big thing

Apple has been looking for something to lessen its dependence on the iPhone since the 2011 death of its co-founder CEO Steve Jobs, the driving force behind the company’s innovation factory.

Cook thought he had come up with a revolutionary product when Apple began selling its smartwatch in 2015, but the Apple Watch remains a niche product.

For now, the iPhone remains Apple’s dominant product, accounting for 55 percent of Apple’s US$45.4 billion in revenue during the three months ended in June. The total revenue represented a 7 percent increase from the same time last year. Apple earned US$8.7 billion, up 12 percent from last year.