Nintendo’s 3DS Brings Vivid 3-D Into the Palm of Your Hand

Since its announcement, fans everywhere have been eagerly waiting to get their hands on a Nintendo 3DS to see what all the fuss is about.
Nintendo’s 3DS Brings Vivid 3-D Into the Palm of Your Hand
Visitors try out the new Nintendo 3DS handheld gaming device with a 3D display at the Nintendo DS stand at the CeBIT technology trade fair on March 2, in Hanover, Germany. Sean Gallup/Getty Images (Sean Gallup/Getty Images)
4/27/2011
Updated:
10/1/2015

<a><img src="https://www.theepochtimes.com/assets/uploads/2015/09/109707564-nin.jpg" alt="Visitors try out the new Nintendo 3DS handheld gaming device with a 3D display at the Nintendo DS stand at the CeBIT technology trade fair on March 2, in Hanover, Germany. Sean Gallup/Getty Images (Sean Gallup/Getty Images)" title="Visitors try out the new Nintendo 3DS handheld gaming device with a 3D display at the Nintendo DS stand at the CeBIT technology trade fair on March 2, in Hanover, Germany. Sean Gallup/Getty Images (Sean Gallup/Getty Images)" width="320" class="size-medium wp-image-1804844"/></a>
Visitors try out the new Nintendo 3DS handheld gaming device with a 3D display at the Nintendo DS stand at the CeBIT technology trade fair on March 2, in Hanover, Germany. Sean Gallup/Getty Images (Sean Gallup/Getty Images)
Since its announcement, fans everywhere have been eagerly waiting to get their hands on a Nintendo 3DS to see what all the fuss is about. Finally, the console has hit Western shelves and – if the launch night queues are anything to go by – it is selling like wildfire everywhere.

Hardware


At first glance the 3DS looks gorgeous. At launch, Nintendo are offering two colours – Cosmic Black and Aqua Blue – and both colours are great. The system has three levels to it, with a colour gradient from dark to light. There will inevitably be more colours released in the future, but as of yet you’re limited to the two – a shame for those looking for a wider array of options. The unit is also quite bulky and unlikely to fit in most people’s pockets, unless you have the baggiest trouser storage around, but most players these days are used to the word “portable” being used lightly.

The build quality feels sturdy, and the buttons have a much firmer, definite press to them which adds a level of connection to the console, something lacking from the DS Lite. The ‘Circle Pad’ is one of the best additions to the 3DS, adding a new level of playability to the console, without sacrificing the still-existent D-Pad. Below the bottom screen, you will find the Start, Select and Home buttons, while the volume and wireless connectivity sliders now sit on the left and right edges of the unit. The Power button is now on the face of the console, relocating from its original position on the side of previous DS units; the button layout feels perfect for hands of all sizes.

Alongside the sleek design and ease of play, the 3DS boasts some impressive new features that come alive once the system is turned on. With two 3-D cameras on the outside of the device, the 3DS is capable of taking 3-D pictures as well as integrating your images with the Augmented Reality games featured on the system. There is also an inner camera that takes 2-D pictures and records 2-D video. Sadly, all three of the cameras have a very low resolution, averaging at about 0.3 megapixels, so those looking to do more with the 3DS than play Augmented Reality games may be disappointed. That said, the cameras do serve their purpose, and we never found ourselves wishing for more detailed images. The system also has a three-axis gyroscope and accelerometer.

As for the screens, both top and bottom are vivid, and the 3-D has to be seen to be believed. The bottom screen serves as a 2-D non-resistive touch pad, while the top screen is the hugely awaited 3-D autostereoscopic display. The 3-D is fantastic through and through, and while playing with the console you can’t help but get engrossed in the simplest of details being brought to life by the display. However, minor frustrations can occur due to the nature of the screen; there is a ‘sweet spot’ where players can get the most accurate 3-D image, and it is sometimes awkward to stay in this position after lengthy periods. There have also been some complaints of headaches after extended play with the 3-D enabled, but the 2-D/3-D slider enables you to simply turn down the level of “3-D-ness” at a simple touch.

Battery life is always a concern with handhelds, but so far we have had no major issues with the 3DS, averaging at around four hours for constant play. This period can alter depending on your wireless connectivity and brightness, but for the most part the battery life seems sufficient. The console also comes bundled with a neat little cradle which charges the console, as well as providing faster downloads via infrared.

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Software


The console comes with several different Augmented Reality games, which take advantage of the great 3-D cameras on the DS to create games inside your own living room. From shooting flying enemies with your own face, to watching in awe as a dragon comes out of your carpet, the 3DS’s integral features are both fun and intuitive and hold hours of longevity in their own right. An activity log also takes note of what games you’ve played, how long you’ve played them for, and even how many steps you’ve taken while holding a 3DS. While these features may seem unimportant to most players, it’s simply an example of the amount of internal features the console has included, and it all adds to the value of owning a Nintendo 3DS.

The 3DS also introduces StreetPass, a great new passive feature which expands the connectivity of the handheld beyond that of the previous DS. StreetPass allows you to connect with other players, whether your console is active or not, and trade items and information between each other depending on what options you have selected and whether you have both played the same games. This feature, while not actively affecting how you play or experience games on the 3DS, is a subconscious addition which expands the reaches of the system. There is also an internet browser on the home screen that’s currently inactive, but Nintendo has stated that the browser connectivity will be updated in a future system update.

As for the games outside of the console itself, the 3DS has very little to shout about. From the strongest like Street Fighter 4 3-D and Tom Clancy’s Ghost Recon: Shadow Warrior (what a long name) to the weakest launch titles such as Steel Diver and Super Monkeyball 3-D, the 3DS boasts games for everyone, but no absolute must-owns. Street Fighter, Tom Clancy’s and Ridge Racer are engrossing games, but future releases like Zelda and hugely anticipated Metal Gear Solid 3-D should be more exciting. For players who simply cannot wait to get their hands on a 3DS, there will be millions of likeminded players who will purchase a console on launch no matter what game they buy, but for more apprehensive potential buyers, it might be best to wait a few months until some better titles are released.

Verdict


The 3DS is a success, and sidesteps the criticism it could have received had the 3-D display not been what everyone had hoped for. At launch, this console is not the console for everyone and holds a high price tag, while the games available do very little in the way of advertising the console to hardcore gamers. That said, it’ll be mere weeks before more titles begin to flood into shops. Until then, players have much to play with, whether they’re stocking up on the best original DS games or simply the numerous AR games included in the package.

Positives

3-D is gorgeous
Great new features
Excellent new design and hardware (circle pad)

Negatives

High price tag
Limited launch titles

[etRating value=“ 4”]