WWE Supercard: 2K’s CCG Joins Blizzard’s Hearthstone in Free-to-Play Card Game Genre

2K and WWE are releasing a new collectible card game, WWE Supercard.
WWE Supercard: 2K’s CCG Joins Blizzard’s Hearthstone in Free-to-Play Card Game Genre
(Youtube screenshot)
8/15/2014
Updated:
7/18/2015

2K and WWE are releasing a new collectible card game, WWE Supercard.

The game is developed by Cat Daddy Games and Visual Concepts, two 2K studios. It is available for download from the Apple App Store, Google Play Store, and Amazon Appstore

Players can build teams of WWE Supestars, Legends, and Divas from a collection of over 400 cards.

These cards have different rarity level, namely, Support, Common, Uncommon, Rare, Super Rare, Ultra Rare, and Epic.

The various wrestlers have different versions across the rarity scale, and their different incarnations on the rarity correspond to increased power. For instance, a rare The Rock card will undoubtedly have better stats than a Common The Rock card.

Here are some details of the game via WWE.com:

“Massive WWE Roster – Players collect their favorite WWE Superstars, Divas, Legends and more while building their rosters to compete online in multiple game modes and match types.

Fast-paced Action – Players will take individual Superstars, tag teams or five-person teams online against other players to test their skills, while winning matches enables new cards to join their rosters.

Customizable Teams – Players will discover cards of different rarities and use them to assemble the ultimate WWE roster. Training and combining cards upgrades the cards’ levels and unlocks their full potential.

King of the Ring – Players will put their teams to the ultimate test by playing through full seasons. High levels of participation will result in higher rankings and bigger rewards.

Expanding Universe – The WWE SuperCard universe will continually expand with roster updates, enabling players to routinely discover new cards.”

Chris Snyder, Vice President of Marketing at 2K, said: “WWE SuperCard represents a great opportunity to extend the WWE 2K brand by delivering unique and power-packed mobile entertainment experiences.

“Get ready to experience WWE card battles on your favorite mobile device – anywhere and at any time,” he added.

Larry Ong is a New York-based journalist with Epoch Times. He writes about China and Hong Kong. He is also a graduate of the National University of Singapore, where he read history.
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